Future Lab: Forum on Non-trivial Relations Between Arts, Design & Sciences

By Percy Chen, Junior Project Manager Art-Science

From November 25 to December 1, supported by Pro Helvetia Shanghai, Swiss Arts Council and West Bund, Future Lab Expo took place at Shanghai West Bund Artistic Center. It will be the first of its kind, for its program not only includes art exhibitions, but also live lectures from renowned professors, workshops, performances, and forums.

Moreover, on November 26 to 27, Future Lab collaborated with Fudan Philosophy College to bring together 20 artists and scienctists around the world to discuss the connections between frontier art and experimental science.

Among the speakers, we had Monica Bello, curator and head of arts at the European Organization for Nuclear Research (Cern), Geneava, Switzerland. Her unique position of leading the artistic residencies between artists and hardcore physicists, engineers in laboratory environment makes her the perfect person for the cross-disciplinary discussion.

To her, art and science share something fundamental to human: wonder and curiosity. It is part of our nature to question, to seek out answers, and to improve our understanding. Especially today with how fast and convenient our devices can connect to the world web, all of us are informed of our environment, development trends, global problems, and so on. Art and science thus become a way to create meaning out of information. They are means for us to make sense of our conversations and experience.

In particular at Cern, physicists and engineers are trying to understand the property of matters and the origin of the Universe. The awes, curiosity, and just the sheer emotion to the research of the very thing that enables us to go beyond any particular discipline. This is why and where art and science merge.

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Monica Bello Speech

Monica Bello Speech

The venue was packed with audiences

The venue was packed with audiences

Some very interesting questions were asked, “What fundamentally is human experience?”

Some very interesting questions were asked, “What fundamentally is human experience?”

Live class session with Experimental Art College professors. Next to this classroom was another one with Central Academy of Fine Arts professors.

Live class session with Experimental Art College professors. Next to this classroom was another one with Central Academy of Fine Arts professors.

Future Lab West Bund Artistic Center exhibition

Future Lab West Bund Artistic Center exhibition

Future Lab West Bund Artistic Center exhibition

Future Lab West Bund Artistic Center exhibition

Creative Hub & Yangtze River Delta International Cultural Industries EXPO 2019

By Percy Chen, Junior Project Manager Art-Science

This November, the Swiss non-governmental and non-profit promoting platform Creative Hub was invited to the Yangtze River Delta International Culturual Industries EXPO (hereinafter abbreviated as YRDICIE 2019) to be one of the keynote speakers, introducing the creative industry landscape in Switzerland. As part of the program, swissnex China accompanied Creative Hub to visit the China Industrial Design Museum and YRDICIE 2019.

A brief history of Creative Hub:

Since 2013, Creative Hub has been helping Swiss creative talent to commercialize innovative products and services – economically, ecologically or socially. The goal is to construct an effective market introduction system tailor-made for talented creative minds and the means is to provide them with advanced training, individual coaching modules, networking events, as well as a wide network to other creative institutions and competitions, such as Creative Business Cup Switzerland.

And there is indeed an expansive market for Creative Hub. In Switzerland, the creative industries employ 4,000 people and have around 75,000 businesses - four times more people than agriculture and generates six times more Gross Value Added at an estimated value of CHF 23 billion and turnover of CHF 60 billion.

An introduction for China Industrial Design Museum:

On the outskirts of the city, China Industrial Design Museum is a hidden gem that showcases an entire history of technological and industrial developments in Shanghai. From a small fishermen town to the megacity today, Shanghai has indeed endured an incredibly fast advancement. The museum has over five hundred pieces of relics, from old fashioned bicycles, radios, electric fans, to cameras, and even truck motors.

The meeting between Creative Hub and China Industrial Design Museum went smoothly. In a sense, industrial developments and creative endeavors have a symbiosis relationship. They perfect and propel each other forward. It was also an awesome opportunity for Regula to learn about Shanghai from a more indigenous perspective.

Regula Staub from Creative Hub with Ge Feier, Director at China Industrial Design Museum

Regula Staub from Creative Hub with Ge Feier, Director at China Industrial Design Museum

On November 22 and 23, swissnex China and Creative Hub visited YRDICIE 2019 together. Regula, representing Creative Hub, gave her speech on the general trends in Swiss creative industries as well as Creative Hub’s mission. The insights were refreshing, for it was rare that the audiences could hear first-hand information from Swiss experts. And the popularity of Swiss creative industries came as a pleasant surprise to many.

About YRDICIE 2019:

Open to all, Yangtze River Delta International Cultural Industries EXPO aims to more effectively leverage the important roles of Shanghai and other regions in opening China up to the world, supporting the integrated development of the Yangtze River Delta and making it the national strategy. It invites global leaders in innovation, culture, creative, and academic fields to showcase their processes in an attempt to accelerate local productions: the Expo has attracted more than 870 cultural and art institutions, including museums, libraries, publishing groups, art galleries, design companies, show businesses, and eSports enterprises throughout the delta region, around the country, and all over the world. In the short three days exhibition, YRDICIE 2019 impressively attracted close to 128,000 audiences and accumulated over 5 billion RMB signed deals.

Additionally, the Expo held seven business matching events and fifteen forums on the topic of Global Intellectual Property, Global Culture Output, Foreign Cinema, Future Entertainment and so on to bring local and international corporations closer and provide them with a communication platform.

Regula Staub giving her speech at YRDICIE 2019

Regula Staub giving her speech at YRDICIE 2019

Regula Staub giving her speech at YRDICIE 2019

Regula Staub giving her speech at YRDICIE 2019

Audience asking about Creative Hub’s past projects

Audience asking about Creative Hub’s past projects

From left to right, Prof. Hua Jian form YRDICIE committee; Regula Staub from Creative Hub; Cissy Sun from swissnex China; Zang Qian from YRDICIE committee

From left to right, Prof. Hua Jian form YRDICIE committee; Regula Staub from Creative Hub; Cissy Sun from swissnex China; Zang Qian from YRDICIE committee

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Finally, we would like to thank Regula Staub at Creative Hub for her cordial visit to Shanghai and her fantastic speech. As the time of this blog, Creative Hub and YRDICIE are discussing about a potential collaboration for 2020. Regardless of the result, Creative Hub’s value is proven, and we would like to see it come back to China in the future.

Semiotics through New Media Art

By Percy Chen, Junior Project Manager Art-Science

On November 21, the eleventh Café des Sciences: Semiotics through New Media Art took place at the swissnex China office. Andreas Gysin, Swiss artist, residency artist at Chronus Art Center and Pro Helvetia, thoroughly went over his creations involving “found geometry” and urban signage systems, showing his interpretations as well as reconfigurations of the “signified” and the “signifier”.

Andreas during the Q&A session with audiences.

Andreas during the Q&A session with audiences.

Andreas’s works strike a balance between familiarity and the uncanny. For instance, one of his early pieces tilts a traffic sign for 45 degrees. At first glance, it is insignificant work. Yet, it is this subtle disconnect between the sign we used to know and the sign as it appears in Andreas’s work that motivates us to question: “why is it tilted?”; “what is it that the artist tries to accomplish?”; and eventually, “why does the sign appear as it was in the first place?'“

Compared to contemporary modern art that employs abstraction and dramatic impressions, Andreas’s works are far easier to approach. If the former is rocket science that inspires people, then the latter would be a practical tip for a math problem that we have been struggling to solve. Each of Andreas’s works functions as a small glitch in the matrix, reminding us of the present and decelerating us from the constant fall into banality.

As of today November 22, we have exactly 40 days until 2020, a brand-new decade. In the past 5 years, digital technology has been growing at an unbelievable, exponential rate. Regardless of what one thinks of technology, we are entangled in this inevitable information revolution together - more social media integration, surveillance, and smart devices have yet to come. Already hooked up to smart phones, we will be even more inclined to live behind the “glorious” facade of digital reality.

Therefore, a glitch in the matrix is something we need to seize, a reminder of reality we ought to accept and embrace.

Andreas presenting one of his traffic sign pieces.

Andreas presenting one of his traffic sign pieces.

Audiences are especially interested in Andreas’s digital works.

Audiences are especially interested in Andreas’s digital works.

At the end, we would like to thank Andreas Gysin for his fantastic presentation and all those who were involved in the discussion. We aim to create and share values among our community members and this Café des Sciences was more than informative. Thank you! Stay tuned for our next event.

To view more photos from the event, click here.

Art & Science Dualism

By Percy Chen, Junior Project Manager Art-Science

Supported by Pro Helvetia and swissnex China, the educational program of the Open Codes exhibition at Chronus Art Center had its first speaker – Boris Magrini on August 25.

Dr. Boris Magrini earned his PhD in art history at the University of Zurich. He is now a curator at HeK (House of Electronic Arts Basel), organizing exhibitions, performances, and talk-series that foster transdisciplinary dialogues between arts and sciences. Dr. Magrini has an impressive track record in curating: his past projects include Future Love. Desire and Kinship in Hypernature (HeK, Basel, 2018), Hydra Project (Sonnenstube, Lugano, 2016), Grounded Visions: Artistic Research into Environmental Issues (ETH, Zurich, 2015–2016), Mutamenti (Bellinzona, 2007). In addition, Dr. Magrini has published a number of books: Confronting the Machine: An Enquiry into the Subversive Drives of Computer and Alternative Visions: Human Futures.

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During the Entangled Reality lecture at Chronus Art Center, Dr. Magrini talked in-depth about the dialectical narrative surrounding computer art and its intricate connections to both art and science. Among art historians, the common belief is that the relevance of computer art, as well as art that involves artificial intelligence, are there to bridge the gap between the arts and the sciences. Computer art are hence genuine opportunity for us to find a common ground between the two fields. Proponents of this common view range from Jasia Reichardt (Curator of Cybernetic Serendipity, Institute of Contemporary Arts), to Stephen Wilson, and Edward A. Shanken.

Jasia Reichardt

“The aim is to present an area of activity which manifests artists involvement with science, and the scientists involvement with the arts; also, to show the links between the random systems employed by the artists, composers and poets, and those involved with the making and the use of cybernetic devices.”

“The computer is only a tool (…)”

According to Dr. Magrini, this common view rests on several assumptions:

  1. The common view assumes that art making belongs to the emotional and creative sphere while sciences are grounded in analytical thinking and empirical observations.

  2. Computer art necessitates a certain approach/aesthetic closer to analytical approaches in the sciences.

  3. A computer is nothing but a tool for artists.

  4. Computer art (and even media art) is separated from the traditional field of art.

Some of them are simply not the case in real life. For example, the idea of medium specificity, per se, is inappropriate. Computers and other medias offer so much ranges of possibility to create work of art that they cannot simply be considered tools in the sense of replacing pencils and brushes. Frequently nowadays, computers play primary roles in creation, taking on roles of autonomous painters.

The narrative of “bridging the gap between the humanities and sciences” is also problematic. For it reinforces the unnecessary stereotype that art is emotional, irrational, and science is objective and practical. If an artist produces a piece of work that belongs to the latter, is he or she making art or practicing science? The common narrative would necessitate that the artist is attempting to practice science, not create art. Therefore, the common narrative forces a didactic role to artist production, failing to recognize its diversity and possibilities.

As a matter of fact, artists working with computers have frequently refused to associate their work with the scientific research. Their attitudes towards information technologies and artificial intelligence are usually circumspection.

Examples of researchers and philosophers who have contributed to a skeptical view about artificial intelligence :

Hubert L Dreyfus, Stuart E. Dreyfus and Tom Athanasiou

"Current AI is based on the idea, prominent in philosophy since Descartes, that all understanding consists in forming and using appropriate representations. Given the nature of inference engines, AI's representations must be formal ones, and so common sense understanding must be understood as some vast body of precise propositions, beliefs, rules, facts, and procedures. Thus formulated, the problem has so far resisted solutions. We predict it will continue to do so." (Mind Over Machine: The Power of Human Intuition and Expertise in the Era of the Computer (New York: Free Press, 1986), 99)

Joseph Weizenbaum

"The achievements of the artificial intelligentsia are mainly triumphs of technique. They have contributed little either to cognitive psychology or to practical problem solving."

"Modern technological rationalizations of war, diplomacy, politics, and commerce (such as computer games) have an even more insidious effect on the making of policy. Not only have policy makers abdicated their decision-making responsibility to a technology they do not understand - though all the while maintaining the illusion that they, the policy makers, are formulating policy questions and answering them - but responsibility has altogether evaporated." (Computer Power and Human Reason: From Judgment to Calculation (San Francisco: W.H. Freeman, 1976), 229.)

Dr. Magrini continued to summarize some of the main arguments brought forward by researchers and philosophers:

  1. AI goals are unachievable in the sense that they don’t constitute real contribute to knowledge. (Joseph Weizenbaum, Hubert Dreyfus)

  2. Top down approach is ineffective (Rodney Brooks, Christopher Langton.)

  3. AI and computers serve the interest of capitalist society: automation, unemployment, alienation. (Gilles Deleuze, Herbert Marcuse, Lewis Mumford and Richard Barbrook, Michael Hardt and Antonio Negri)

  4. Scientific research and modern technologies are a threat to the fundamental moral values of society. (Conservative philosophers Daniel Bell, Francis Fukuyama, and Neil Postman)  

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The connection between computer and art are indeed intricate. Ever since homo sapiens have discovered ways to paint on cave walls, we have constantly challenged and pushed the boundaries of art and its implications. It is therefore inadequate to set art in a predefined model, as the common view does. While science is defined by the scientific methodology, art has the freedom of narrative and a diverse range of expressions. Computer art, AI art, and other art forms that involve pioneering technologies are significant not so much due to their scientific accuracy or educational opportunities as because of their visionary and aesthetic property, both of which are necessary complement in discussing our future synchronicity with a growing production and dissemination of algorithms.

And finally, Dr. Magrini concluded his arguments by preposing several questions regarding artificial intelligence:

A more overarching consideration of the role of AI in our society and its framework is urgent and necessary. Should AI support the logic of economic growth or should it strive to achieve better social conditions and life quality for the majority of the population? Can it be applied to solve the ecological difficulties we are facing? Could it bring a paradigm change to our very own existence, as proposed by visionary post-human theorists, and is this a path that we should embrace? It is essential that we don’t let these choices being taken by a handful of companies that have the technical resources and the economic interests to develop the future applications of AI.

Artists have often used artificial intelligence to create an alternative discourse to the conventional one promoted by IT companies, on the one hand, and the entertainment industry on the other. They allow us to reflect on the question of creativity and what makes us human, on the possible pitfalls involved in the implementation of AI in our everyday life, and they raise concerns about the environment and new social conditions.

We would like to thank Chronus Art Center and Dr. Boris Magrini for the exceptionally sophisticated presentation on art and technology. Martin Heidegger once said “what characterizes an artwork is that in it a world and an earth are revealed whereas ordinary things do not, for the most part, yield such disclosure”(1990, Singh, R. Raj). Artwork is unique and significant precisely because it opens up reality to unparalleled possibilities. Technology on the other hand reveals the world as raw material, capable for production and manipulation. Art and technology, Artificial Intelligence and singularity, paradigms shifts and world crisis, in this faster than ever world, we ought to stay informed and stay skeptical in order to dwell in this “advanced” reality.

Fireside Chat: Survive, Embrace & Go Beyond with Bertran Sennwald

By Percy Chen, Junior Project Manager Art-Science

On September 27, the fourth Fireside Chat: Survive, Embrace, & Go Beyond took place at the swissnex China office. Mr. Bertran Sennwald, the Design Director at Shanghai Design Development, not only elaborated on his growth experience in Shanghai, but also introduced many of his intricate architectural projects. Among them are the unique facede design of Shanghai Yuanshen Financial Tower in Pudong Lujiazui; the future development of huge high-rise building projects in Wuhan; an innovative design product inspired by space concept, which has already been granted two patents in China; as well as a novel 3D chess system, Einsteinmill, designed to facilitate children’s critical thinking skill.

Mr. Sennwald making the introduction

Mr. Sennwald making the introduction

Mr. Sennwald going over his architectural projects in chronological order.

Mr. Sennwald going over his architectural projects in chronological order.

Mr. Sennwald’s Shanghai Yuanshen Road Project

Mr. Sennwald’s Shanghai Yuanshen Road Project

Einsteinmill concept image

Einsteinmill concept image

For more photographs of the event, please click here.

We would like to thank Mr. Bertran Sennwald and all the attendances again for their passionate discussions that night. Our next event Café des Sciences: Lives in Our Water will be on October 17. Stay tuned!